- let newbrush=new LinearGradientBrush(brushpoint,color1,color2,strokeangle)
- let newbrush=new LinearGradientBrush(rect,Color.Green,Color.YellowGreen,45.0F)
1. Click Start>All Programs>Microsoft Visual Studio 2008>Microsoft Visual Studio 2008.
2. Click File>New>Project>Select Visual F# in the project types>Select F# application in the Visual Studio installed templates category.
3. Click the Project menu>Add reference>Click the .Net tab>Locate then double-click System.Windows.Forms. Do step 3 again and this time, select System.Drawing from the .Net tab.
4. Enter the following code after the line “// Learn more about F# at http://fsharp.net “:
- // Learn more about F# at http://fsharp.net
- //specifies the namespace memory location of the classes that
- //will be used in our application
- open System
- open System.Windows.Forms
- open System.Drawing
- open System.Drawing.Drawing2D
- //creates our form
- let myform= new Form(Text="Add Gradient Background")
- //create a rectangle
- //change its upper left x and y coordinates to 0,0
- //sets it width and height to the width and height of the form
- let rect=new Rectangle(0,0,myform.Width,myform.Height)
- //creates a gradient brush
- let newbrush=new LinearGradientBrush(rect,Color.Green,Color.YellowGreen,45.0F)
- //paints our form with a solid and filled rectangle
- myform.Paint.Add(fun fillrect->fillrect.Graphics.FillRectangle(newbrush,rect))
- //executes our application
- myform.Show()
- Application.Run(myform)
This will display the following output:
To create a textured form, use a TextureBrush to draw a rectangle that will cover the whole form area then display that rectangle on your form.
For instance:
- // Learn more about F# at http://fsharp.net
- //specifies the namespace memory location of the classes that
- //will be used in our application
- open System
- open System.Windows.Forms
- open System.Drawing
- open System.Drawing.Drawing2D
- //creates our form
- let myform= new Form(Text="Add Textured Background")
- //draws a rectangle with the same width and height as our form
- let drawrect=new Rectangle(0,0,myform.Width,myform.Height)
- //creates a texturedbrush using a windows default image
- //tile the image Vertically and Horizontally
- let newbrush=new TextureBrush(new Bitmap("C:\Windows\Zapotec.bmp"),WrapMode=WrapMode.TileFlipXY)
- //applies the brush in drawing our rectangle
- myform.Paint.Add(fun fillrect->fillrect.Graphics.FillRectangle(newbrush, drawrect))
- //executes our application
- myform.Show()
- Application.Run(myform)