Paint Application in Visual F#

The following example demonstrates how to make a simple Paint-like application in Visual F#:

// Learn more about F# at
//specifies the memory location of the class files
//that will be needed in our application
open System.Collections.Generic
open System
open System.Windows.Forms
open System.ComponentModel
open System.Drawing
open System.Drawing.Drawing2D
let drawingform = new Form(Text="Draw Objects",AutoScaleDimensions=new System.Drawing.SizeF(60.0F, 13.0F),ClientSize=new System.Drawing.Size(300, 250),StartPosition=FormStartPosition.CenterScreen)
//creates our control
let exitbutton=new Button(Text="Exit", Location=new System.Drawing.Point(200, 200))
let erasebutton=new Button(Text="Erase", Location=new System.Drawing.Point(120, 200))
let colorbutton=new Button(Text="Brush Color", Location=new System.Drawing.Point(40, 200))
//creates a color dialog box
let colordlg=new ColorDialog()
//creates a colorblend object
let mutable color=new ColorBlend()

let gr=drawingform.CreateGraphics()
//when the form is loaded, change its color to white
drawingform.Load.Add(fun background->
//set the default brush color to indigo

drawingform.MouseMove.Add(fun trail->
//when the mouse button is moved and the left button is clicked

if (trail.Button=System.Windows.Forms.MouseButtons.Left)then
//draw the object assign the color seleted from the color dialog as a brush color
gr.FillRectangle(new SolidBrush(color.Colors.[0]),new Rectangle(trail.X,trail.Y,5,5))) 
//when the erase button is clicked
//erase the object drawn in the form
erasebutton.Click.Add(fun erase->gr.Clear(Color.White)) 
//when the exit button is clicked
//quit the form                                                                                                              
exitbutton.Click.Add(fun quit->drawingform.Close())
//when the brush color button is selected                                                          
colorbutton.Click.Add(fun colors->
//display the Color Dialog box
if colordlg.ShowDialog()=DialogResult.OK then
//store the value selected by the user in our colorblend object
//executes our application
Click the run icon once you are done entering these codes in the code editor window. You should see the following outputs: